Unity Presents : Filmmaking in a Real Time Engine, the Making of ADAM

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Date/Time: 30 November 2017, 02:15pm - 04:00pm
Venue: Silk 1&2
Location: Bangkok Int'l Trade & Exhibition Centre (BITEC)


Speaker(s): Chris Harvey
Oats Studios, VFX Supervisor

Summary: See the world premiere of ADAM Episode 3 and go behind the scenes to learn how the ADAM films were produced real time using the Unity engine. Join Chris Harvey, Oats Studios VFX Supervisor (Tron Legacy, Zero Dark Thiry, Chappie) and Mathieu Muller Unity Film Engineer, as they explain what it took to make a nearly photoreal animation using photogrammetry, custom shaders and the Timeline feature.

Speaker Bio:
Chris Harvey
Oats Studios, VFX Supervisor
In a near 2-decade long career, Visual Effects Supervisor Chris Harvey has become known among the directors, producers and peers he works with for his collaborative skills, sharp eye for effective storytelling practices and dedication to artistic excellence with a track record of production efficiency. With projects ranging from Tron Legacy, to Zero Dark Thirty and Chappie his mix of a mix of technical and artistic abilities have provided unique insights into both realms of our industry, allowing him to innovate and adapt to a multitude of challenges. “I believe that there is no such thing as standing still,” Harvey said. “You are either moving forward or you are moving backwards…I want to be pushing ahead.”

Presentation Language: English