VR and AR on the Web
Summary: Computer graphics programming is rapidly becoming more accessible to new generations. Often considered as a great tool for prototyping, WebGL ease of use comes as a side effect of a list of libraries that aimed to make the new API more attractive to new and experts by hiding the GPU interfacing. Consequently allowing a more direct focus on exploring the new realities.
Author(s): Ricardo Cabello, Google, Inc.
Speaker(s): Ricardo Cabello, Google, Inc.